top of page

Animation Rough

  • Writer: Nicholas Yamamoto
    Nicholas Yamamoto
  • May 13, 2022
  • 1 min read

Updated: Jun 15, 2022


This is the process I've done for my roughs for my animation. For the spitfire rough I used a path tool to follow a loop a loop move. I test render via eevee and gpu cycles. The gpu cycles for the render test was faster and had a better quality than eevee did. I think it did quite well for the animation test.










Comments


© 2023 by Name of Site. Proudly created with Wix.com

bottom of page