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Bartle's taxonomy

Writer's picture: Nicholas YamamotoNicholas Yamamoto

What is Bartle's taxonomy?

To put it simply its a theory of the different type of gamers who that would like to do what the gamers are suited for them. Sometimes their personality can change over time when they get bored they move on to the next phase and the cycle repeats it self. This theory was create by Richard Bartle who grouped each gamer into 4 categories by simply observing them.


Explorers


There many types of different explores. Such as a explorer who dosen't care and just want to roam around the map, finding mini easter eggs, looking at the game's landscape. These types of players are not competitive or have any interest in finishing the game.


Achievers


Achievers are players who are heavily fixed on to completing the game, completing all achievements, leveling up, finding glitches or bugs that could be useful for speed running. Now a days most people on the internet try to beat each other's people time and try to become the best player. You would mostly see achievers on e-sports, tournaments and youtubers playing the game on youtube.


Killers


Killers don't care about other people's feelings and yet they have a huge big boost of ego to troll other players online while ruining their day just for fun. They sometimes can come quite sadistically if it even goes to far to the point where players leave the game.


Socialisers


Socialisers like to make friends or talk with other people while they complete the game together.

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