For the spitfire Modelling, I searched some blue prints from google and pasted in blender. Once that was done I started to set it up where I wanted it to be and began modelling it while followed some tutorials on Youtube. I tried researching some of the similar process of what people did while they model their planes so I tried to follow their technique and adapt it to my own. When the modelling was done, I've then started on colouring the plane. I kept on retrying the same thing all over again with different styles that would suit the best. So I kept it the indie style. Which concluded on me not to use realistic models and if I were to use realism, I think I would prefer Maya for that anyways. Since the modelling process is easier and texturing too. Overall I think I am happy of what the plane supposed to look like.
Early Development Spitfire modelling - Development Idea
Updated: Jun 15, 2022
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