Model & texture:
x2 planes - Spitfire & Messerschmitt
Runway
Runway Poles
Runway Lights
Foliage - variations of bush, trees, wheat field and short shrubs (overgrowth) by using variations modifiers in Maya or Blender
Landscape <-- see video references below
Ocean <-- see video reference below
Distant structures (extruded from a single plane for lighting to effect it, see video references below)
Airport - model from video reference below
Post production:
Colour grade scene
add smoke, fire, muzzle flashes, bullet trails and bullets in After Effects - we will cover this after the Easter break.
Sound effects
References:
8-weeks, 25-hours a week
Plane landing reference video:
Satellite imagery to blender modelling resource:
Landscape & ocean generation video:
Important elements after scene creation:
Camera angles, camera shake, depth of field.
For optimised rendering, remove any simulations or complicated geometry that the camera cannot see. Texture
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