links:
anyway
Imma start with some required information
plugins you need
idk I might make a separate plugin installing guide because this is irrelevant to the subject
anyway
required plugins
uses : importing of height maps and props objects from Google map
power: making roads in correct scales and building locations
MMI
what it does : importing of google earth models
uses: could fit the model into GIS with scale 50
very useful for background images
google earth is a very good use even for textures
and reference
but our map goal won't be limited in rl maps so I don't have to be scared of mistakes
I found a course that links between two towns over a mountain
and it's really tight of a road two
I always find those fun
because power isn't really important anymore
seems so nice of a place
the looks the vibes
my very first attempts of making a map was taking parts out of initial D psp
and remaking them into something
I went more far since then by testing all types of methods
this time I will grap the height map of this
and yeet it into blender
this area seems lively
and a long drive
also two roads next to each other when I need to expand
giving it life it would be simply me making the most of the roads first
then going to link it with the cities downhill
for the sake of keeping roblox vibes I might keep the buildings brick builds
I don't know yet
well see about that
for the sake of respecting the hardware you diss everyday
please
enable full power to thrusters
on the settings
I run both my graphics card and cpu on blender
so I can render longer distances
and not crash everytime I go into rendered view
if your gpu is strong enough
just use that
having a spin here is actually useful btw
but we are here for the plugin we installed
blender will try to commit die
but wait
once u go back and try it's gon download
my internet is sometimes bad
so I gotta wait for a while
but it's the whole earth map O_O
I KNOW HOW TO GET TO EVERY FAST FOOD RESTUARNT IN LIFE
this power must be hidden
as my pc explodes
and my blender saying df you want from me
you haven't done a real thing in a year
but we gon wait
I have a group to revive
and I'm probably handing it out to someone known in the cc and not diagnosed of power hunger
anyway
my google map loaded
exact location just dont move
just zoom in
u can adjust
by clicking esc
and changing locations
I suggest you buy a notebook
and write them down
if u want to make the map larger in the future
don't mind the shaking mouse sorry
wrong click
u should click the one above
F
my current mouse is wireless
and no batt
sometimes u get this
whats the fix
not all areas are covered really well with the height
but if go to somewhere like mt haruna
ofc sometimes
it doesn't load at first time
and make sure u hold shift
and select them all
u cant do it by clicking each
I think
idk
I never tried I just hold shift and slide down
don't expect much honestly
if it's outside a known location
or there's no google earth view for it
or some 3d object on the satellite
but I get what I need
I can convert these parts to a curve
I don't think I need to talk about that over and over
it's here I think?
all of those would be unneeded talk right here
I will talk more about the terrain
time go get the grass
there's many ways of making height maps
im trying to find the easiest way to explain here
and how to align from multiple apps without error margin
well there's always error
but yeah
also yeah
don't trust google maps too much
surrounding height maps are ok to use
can be textured with a 1080p
Grass
that repeats over
a pattren that u cant
notice by eye
that's gonna have to do some modifer playing
and some uhhhh
material things
imma keep it till tomorrow
or if my mouse goes back to normal so I could actually work
our goal is this
imma book mark the locations
and everything
and start getting some progress
oh no it's already a touge
until tomorrow so we can put surrounding grass
with high quality textures
and some blender magic things
alr
im back fore more
imma teach a simple type of lesson this time
quickie maps
imma leave this as a gap filler here till I find time for a more advanced things
we gon do a race track rather a touge this time
idk why but lets go
make sure u get some of ur own textures for this
but imma provide some anyway
if u can get HD textures is better
I got no good textures atm
those are from google
zoom 22
hit space
go to the location desired
u basically will be in the exact location
just wait till my blender realizes that im trying to aim towards the track area
get the height map fist
u gonna get a bunch of un needed roads
simple yeet them
the oval connects only at some parts
thats why it's a separate mesh
start separating the lines of the main circuit
alt and C to convert geo to curve
set ur curve modifer
as ur first always
and set the offset if needed
like if ur making a low poly map
I will cover that later on
scale it to fit nicely
using S ( normal scale and dragging ur mouse down meme)
go onto edit mode
and start working on the road shall we
start by setting materials onto the roads grass
or what ever ur working with
for ease of separation later on
also textures being easier jobs
oh gaps
but ur too lazy to fix?
simple
this when u edit the offset
heading into the uv map section
uv map each segm with ur preferred texture
grass
what to do when u wanna add another curve to this
well in my case
the track is under
the other one :p
but it joins at the pit area so
imma add that
u can either cut it right here
or reduce the part count on the array
and add another mesh
after choppin
reduce count
and pull it back
then increase to connect
u can merge later anyway pussy
cutting the segments and adding what ever
in my case here I just did a simple
entrance
this must match the entrance last final edge width
so use the other part to make this
u get this basically
to make the rest u might wanna use reference
and a lot of segments
and a lot of reference pictures
which is why I just did the oval for now
and it kinda has nothing to do with the main track :/
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